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Ringtail Games

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Ringtail Games

Inclusive games for everyone

Games & InteractiveOperating from Semester 1, 2027fit-gamesimmersive@monash.edu
60 → 150students
4departments
7projects

Our vision

Creating the next generation of games with inclusion and accessibility at the core of every design decision

Our mission

Ringtail Games aims to help cultivate the next generation of game developers, focussing on expertise in accessibility and inclusive design

Company strategy

The company strategy for 2027 is to build up the core foundations for each of the game projects alongside the first set of content packs. This is to lay the foundation for 2028 where development of the game projects will dramatically increase in size and scope

About Ringtail Games

Ringtail Games is a wholly owned subsidiary of Monash Enterprise, operating inside the Faculty of IT Industry Practice Program.

Ringtail Games aims to create games with a focus on inclusivity and accessibility in a way that provides students opportunity to demonstrate leadership in game design across the industry

Leadership and governance

6 people

Who holds this company to account, and who runs it day to day.

Board of Directors

Rayn Olsen

Director & Lead Mentor · Monash University

Min Dubery

Director & Lead Mentor · Monash University

Dean Walse

Director · Blue Manchu

3D Art Lead and Technical Artist at Blue Manchu

Nik Pantis

Director

Academic Staff

Jason Haasz

Lead Mentor · Monash University

Rick Laird

Lead Mentor · Monash University

How the company is organised

The company starts at 60 students and scales to 150. Each department shows its initial and target headcount.

Indie Publishing

30→60

Oversee and support indie development teams as they create their projects

Games Development

30→60

Oversees the development of internal game projects, with life cycles of approximately 2-3 years

  • MicroGame Collection15
  • Historical RTS15
  • Campus MMO15
  • Episodic Puzzle Game15

Engine Development

0→10

Develops a bespoke game engine for use in future game projects

R&D

0→10

Examine cutting edge technology and determine viability for game prototypes

What you would work on

7 projects

7 projects students join at Ringtail Games: the problem, the technology and the roles involved.

Concept

Ringtail Game Engine

An internally developed custom game engine, designed for next generation games and a focus on accessibility features for developers

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

Concept

MicroGame Collection

A game that is focussed on the completion of a rapid series of microgames leading into a final boss round.

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

Concept

Historical RTS

A realtime strategy game set across multiple time periods where the player controls a variety of historical civilisations.

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

Concept

Campus MMO

MMO game built up across the years as a Persona styled game with Monash used as the fictional school setting in the game and built around the experiences of students and the culture on-campus.

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

Concept

Episodic Puzzle Game

Live service puzzle game with continued narrative and level updates across multiple years

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

In progress

Indie Games

Students may form groups of 3-8 in their final two semesters to pitch and deliver on small indie titles that can be published by the company. IP rights for any of these titles remain with the student groups not with the company.

The problem

For entertainment purposes

Current state

The supports are in place to support indie teams working with the company as a publisher role

Concept

Rapid Prototyping R&D

Rapid prototyping for proof of concept ideas utilising new technologies and experimental games. i.e. developing games for Apple Vision Pro, Steam Frame, etc.

The problem

For entertainment purposes

Current state

This project is currently in the early concepting stage

Interested in Ringtail Games?

Companies publish their roles here each semester. Browse everything on offer across the program, or read how Industry Practice works before you apply.